At a glance
A launcher on a turning table fires a ball at a target painted on the table, and two cameras film the flight: one fixed to the room, one turning with the table. Comparing the two films shows where the Coriolis force comes from.
What you'll learn
- What one flight looks like from the room and from the turning table, and why the two films differ.
- Which extra terms Newton's law needs in a rotating frame, and why they are called fictitious.
- How the direction of the Coriolis force depends on the sense of rotation.
- How its size depends on Ω and on the speed measured on the table.
What's on screen
- Launcher (green) and red target ✕: both turn with the table.
- Path in the ground frame (cyan): the ball's track in the room.
- Path in the rotating frame (amber): its track drawn on the table.
- Initial launch position: a green strip on the floor.
- Arrows (table camera only): green vrot, red aCor, violet acf if switched on.
- Frame badges name each camera; the status pill shows the run's state.
The controls
Press ⌖ on a row to see where that control sits in the sim.
| Control | What it changes | Range | |
|---|---|---|---|
| View | The camera: fixed to the room, turning with the table, or both side by side. | Ground / Rotating / Both opens on Ground | |
| Trajectory checkboxes | Show or hide the cyan ground-frame path and the amber rotating-frame path. | on / off both on | |
| Rotation rate Ω | How fast the table turns. Positive is counter-clockwise seen from above; negative reverses it. | −2 to +2 rad/s opens at 0.50 | |
| Launch speed | The ball's speed as it leaves the muzzle, measured relative to the table. | 0.5–3 m/s opens at 2.0 | |
| 🚀 Launch | Fires the ball. The run pauses when the ball reaches the rim. | button | |
| Centrifugal arrow | Adds the violet outward arrow, Ω²r, in the table camera. | on / off opens off | |
| ▶ Play / ⏸ Pause | Turns the table and flies the ball, or freezes both. After a run, Play re-arms the launcher. | top bar | |
| Speed | Plays the motion faster or slower on screen. The physics stays the same. | 0.25×–4× | |
| ↻ Reset | Restarts the mode you are in from its beginning. | top bar |
Changing Ω, the launch speed, the view or the centrifugal box re-arms the launcher. Drag the stage to orbit the camera; scroll to zoom. Fixed: table radius 1 m; launcher 0.88 m and target 0.78 m from the centre; no friction or drag.
The room sees a straight line
The room is an inertial frame. Once the ball leaves the muzzle, nothing pushes it sideways, so Newton's first law applies:
- The cyan path is a straight line, traced at constant speed, whatever Ω is.
- The launcher rides the rim, so the ball leaves with the launch speed along the aim plus the rim's own sideways speed, Ω × 0.88 m. At the opening values that is 0.44 m/s, which tilts the line about 12° off the aim from the very start.
- Meanwhile the target turns with the table, so unless Ω = 0 the ball misses it.
The table sees a curve
The table camera records the same positions, but in coordinates that have turned by θ = Ωt since launch:
- Later points are turned back further than earlier ones, so the straight room line becomes a curve on the table.
- For Ω > 0 the curve bends to the right of the aim. At the opening values the ball reaches the rim after 0.90 s, 49° round from the aim point: about 23° from the launcher's sideways speed, and 26° because the table turned during the flight.
Two terms the turning frame needs
To use F = ma in the table's coordinates, two extra terms must be added to the real forces:
- Coriolis, −2mΩ × vrot: acts only on a body that is moving relative to the table.
- Centrifugal, −mΩ × (Ω × r): points straight out from the axis with size mΩ²r. It acts even on a body sitting still on the table.
- Neither term comes from another object, and neither has a reaction partner. That is why they are called fictitious (or inertial) forces. Inside the turning frame they predict the motion exactly; in the room they do not exist.
The sign of Ω sets the side
- Ω × vrot is always perpendicular to vrot, so the Coriolis force does no work: it turns the path without changing the speed.
- Ω > 0 (counter-clockwise): it points to the right of the motion. Ω < 0: to the left.
- The ball's speed on the table can still change during a flight, by a lot at high Ω. That is the centrifugal term's work, not the Coriolis term's.
How strong it is
- The Coriolis acceleration (force per kilogram), 2Ωv, is proportional to Ω and to the speed v measured on the table. Double either and it doubles; if either is zero it vanishes.
- The red arrow's label shows 2Ω times the ball's speed on the table at that moment, so it changes during a flight.
These sliders move the sim too.
Where it matters
Earth is a turntable with Ω⊕ = 7.29 × 10⁻⁵ rad/s, about 6900 times slower than the opening table.
- Weather. Air flowing toward a low is turned right in the northern hemisphere and left in the southern, so storms turn counter-clockwise in the north and clockwise in the south. Hurricanes almost never form within about 5° of the equator, where sin(latitude) is small.
- Foucault's pendulum. Its swing plane turns by 360° × sin(latitude) per sidereal day: about 11° an hour in Paris.
- Not your sink. For water moving a few cm/s, the Coriolis acceleration is less than a millionth of g. Leftover swirl from filling the basin decides the direction.
Go deeper: what sets the shape of the bend
- Measure time in units of 1/Ω and every flight in this sim depends only on the ratio v/(ΩR), with R the table radius. Runs with the same ratio trace the same amber curve, just at different speeds.
- Meteorologists use the same kind of ratio, the Rossby number U/(2ΩL sin latitude). When it is small, as for weather systems hundreds of kilometres across, the Coriolis effect dominates.
Summary
Key points
- In the room the ball moves in a straight line; on the table the same motion curves, right for Ω > 0 and left for Ω < 0.
- The Coriolis term acts only on bodies moving relative to the table, and does no work.
- The centrifugal term, mΩ²r outward, acts on everything off the axis.
Common mix-ups
- "The table pushes the ball sideways." Nothing touches the ball in flight.
- "Everything on a turntable feels a Coriolis force." Only things moving relative to it.
- "Earth's rotation decides which way a sink drains." At that scale it is far too weak.
Things to try on your own
- Set Ω to 0 and launch. Compare the two trails.
- Launch with Ω = 0.5 rad/s and v = 1.0 m/s, then with Ω = 1.0 rad/s and v = 2.0 m/s, and compare where the amber trail meets the rim.
- Turn on the centrifugal arrow, set Ω = 2 rad/s, and follow its label as the ball crosses the table.